Nightmares

Nightmare: A failed Will save from the target causes him or her to have vivid nightmares, preventing him or her from getting a restful night’s sleep until the spell is lifted. Each night, the target receives a new attempt at a Will save, but is at -1 for each day that passes under the spell. Caster must have line of sight.

  • Novice: Will DC to resist is 15.
  • Apprentice: Will DC to resist is 20.
  • Journeyman: Will DC to resist is 25.
  • Expert: Will DC to resist is 30.
  • Master: Will DC to resist is 35.

Nightmares

Atlantis firesprite